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First-person view from inside a bubble helmet, facing a small white sun over Jezero crater, the hab far off on the plain.
Black Beacon Studios · A Mars survival game · In development

Outpost One

You landed long. Now make it home on the air you have.

VScroll or press V to lower your visorScroll to lower your visor

The sun is small out here. It still burns.

You pull the visor down by hand
Running across the plain, breath fogging the bottom of the helmet glass.
Jezero crater · Sol 1

First crew down. Wrong spot.

You are James or Anna Cole. The lander came in long, and the hab is a walk away.

Walk out on your suit's air. Salvage what the landing scattered across the plain, from wrecks and pods. Then get home before the air runs out.

Run, and your breath fogs the glass.

The wrist computer strapped to the suit sleeve: need 11% air to get home, have 97%.
The watch

It does the math. You make the call.

The watch on your wrist knows how far home is. It tells you how much air you need to get back.

Every step out is a step you walk back. Every crate you haul costs breath. One more pod, or turn back now?

How you stay alive

Everything out here is real.

No health bar. No random bad luck. What hurts you is what you did, and what Mars does.

01 · Air

Your air is the clock

Every trip starts and ends at the airlock. The watch shows what it takes to get home.

02 · Falls

Ankles turn. Glass cracks.

Jump off a ledge and you feel it. A bad fall sprains you or breaches the suit.

03 · Kit

Cartridges and splints

Carry spare O2 and a splint. They buy you the walk home, not a free pass.

04 · Sols

Food and water

Eat at the base each sol. Sip from your suit's drink bag out there, and melt ice to refill it.

05 · Storms

Real Mars storms

The air is too thin to throw rocks. Storms take your sun, kill your solar, and grind your seals.

06 · The goal

Build the Argo

Salvage enough to build the rover. Then race a storm home.

A dust storm closing in on the hab door at dusk, the sky gone brown.
Night and storms

The cold comes in from the edges.

When the sun goes, frost creeps in from the rim of your helmet. When a storm comes, the sky browns, the power falls, and grit sticks to the glass.

It plays in your browser. No install.

It is early. The systems are in, the polish is not. That is why we want you.

Air to hab · need 22%have 23%

Your air runs out here.

A first-look playtest is coming: an early prototype, so we can find out if we are onto something and where to take it. Leave your email and you are on the first crew list.

One email when the first-look playtest opens. Nothing else. Privacy